
I
created three versions of a walk-up-and-use information kiosk prototype for
the Carnegie Museum of Art in Pittsburgh, PA. I tested each version of the prototype
with 12 real museum visitors and then revised the next prototype iteration based
on the users' feedback. Initially, I talked to the volunteers at the information
desk to understand what kind of questions visitors have when they come to the
museum. I learned that their questions revolve around immediate needs such as:
- Where is the bathroom?
- Where can I get food?
- Is there a tour I can go on today?
- What temporary exhibits are showing?
As a result, I organized the information into four top level categories:
- Today at the Museum
- Current Exhibits
- Floor Plan
- Ticket Information
The user tests revealed flaws in my design that I fixed in later iterations,
such as:
- The need for links between sections. For example, if there is a movie today
at the museum, there should be a link to the Floor Plan showing where that
is.
- The map needed a lot of detail to be truly useful - it needed to be large
enough to be legible, while offering detailed information if the user clicked
on an item.
- Information should be chunked and organized in smaller pieces and there
should be multiple ways to find a particular piece of information.
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